Tips for Completing Warhammer: Chaosbane - Basic Tasks # 034
Character Classes
The Imperial Soldier
A hero designed for hand-to-hand combat. His class specialty is shield attack. He even copes well with numerous opponents. After a while, you can unlock a gun attack, which is very useful for mitigating too large groups of attackers.
Dwarf Troll Killer
The same case as in the first one. The moment you cover up the notorious "bomb jump" committed by an axe murderer, use it to destabilize large groups with the help of ensigns, champions or spawners. Throwing an axe is also useful, and in case of loss of energy, it is recommended to throw an axe on a chain that will quickly take you away from the commotion.
The High Elven Mage
A character designed for ranged combat. Stuns enemies with spells. An interesting solution at the beginning of the game is an energy ball, which should be directed at groups of opponents. A really strong thing! If you need to escape, use a teleport spell. However, it has a drawback - it needs to be recharged and it cannot be thrown every now and then, as in the case of a scout jumping or throwing an axe into an Assassin's chain.
What should be avoided?
Null channels, city streets and the Great Uncleanness
Nurglings and cultists pose no particular threat. First, try to attack the cultists with ranged weapons, and the Angors with bows.
When you encounter the appearance of chaos on your way (these are bulky and durable ones that explode when killed), charge it with the strongest attack you can resist, not forgetting the healing potion, and quickly leave when it explodes.
At this stage, the battle against the Mutalite Vortex Beasts is bound to fail, even if you fall into madness. The character at the beginning of the game is simply too weak to stand up to them.
The boss is a Great unclean. Beware of the beam and avoid aiming at it. Each of the characters has their own best or worst ways to quickly escape from a given field.
The beginning of this game is the most difficult. The next bosses will be weaker as your character gets stronger and stronger.
Kislev, the ruined Praag and the Bloodthirsty
The sectarians of Khorne will be like the sectarians of Nurgle - you can do it because they are weak. Khorne's hounds shouldn't be a problem either. Bloodshed will be a problem. Bloodlettersi, like Nurgle's Plagubearersi, are more dangerous, and with a standard-bearer they are damn dangerous. First, remove the flag bearer. The same tactics for creating chaos as in Nuln. Real free porn movies https://exporntoons.net online porn USA, UK, AU, Europe.