Volos Guide to Monsters
Immerse yourself in monster lore in this supplement for the world s greatest roleplaying gameThis is NOT just another Monster Manual Volo s Guide to Monsters provides something exciting for players and Dungeon Masters everywhere A deep dive into the lore behind some of DD s most popular and iconic monsters Dozens of monsters new to the fifth edition to include in your epic adventures New playable races to allow you to build characters to fit nearly any type of story in your DD game.The esteemed loremaster Volothamp Geddarm is back and he s written a fantastical dissertation, covering some of the most iconic monsters in the Forgotten Realms Unfortunately, the Sage of Shadowdale himself, Elminster, doesn t believe Volo gets some of the important details quite right Don t miss out as Volo and Elminster square off academically speaking of course to illuminate the uninitiated on creatures both common and obscure Uncover the machinations of the mysterious Kraken Society, what is the origin of the bizarre froghemoth, or how to avoid participating in the ghastly reproductive cycle of the grotesque vargouille Dungeon Masters and players will get some much needed guidance as you plan your next venture, traipsing about some dusty old ruin in search of treasure, lore, and let s not forget dangerous creatures whose horns, claws, fangs, heads, or even hides might comfortably adorn the walls of your trophy room If you survive.Research has never been so dangerous New Read Books Volos Guide to Monsters author Wizards RPG Team – kino-fada.fr A really nice supplement to the 5th Edition Monster Manual It provides a deeper look at some selected cultures goblinoid, Mindflayers, etc that offer a lot of good ideas for DMs Dungeon Masters to work with I know I got a much better understanding of the humble, lowly Kobold and a greater appreciation for how Orcs organize their societies muchcomplex than you would think The nice thing about DD is that nothing is set, so a DM can pick and choose what aspects of a culture they A really nice supplement to the 5th Edition Monster Manual It provides a deeper look at some selected cultures goblinoid, Mindflayers, etc that offer a lot of good ideas for DMs Dungeon Masters to work with I know I got a much better understanding of the humble, lowly Kobold and a greater appreciation for how Orcs organize their societies muchcomplex than you would think The nice thing about DD is that nothing is set, so a DM can pick and choose what aspects of a culture they want to incorporate into their adventuring world I think this is where this book really shines because it offers such an in depth look at a wide variety of creature cultures it is easy for a DM to mix and match different cultural facets The addition ofmonsters to draw upon is also welcomed, since you can never have too many monster options, as was the inclusion of specialized monsters that flesh out a given race s culture like specialized Orc...Re read This is a phenomenal addition to any Dungeon Master s collection Fantastic organization compared to other 5E books, too New player character classes, a boost to the available NPC rosters,than 100 new monsters, and the best part an amazing deep dive into a ha...Amazing This book adds so muchfor DMs to work with Really amazing monsters, some maps, and some really cool new races that players can mess with My only issue is that a cow has a higher HP and AC than my druid has yeah i m jellyHands down, Volo s Guide to Monsters is the best DD 5e guidebook Wizards has released Indeed, other than The Book of Vile Deeds, I m hard pressed to think of a better DD companion An absolute essential for DMs.This is a great book for both players and DMs There are three sections The first section provides in depth information on the most iconic monster types in DD This includes information about the culture and lairs, and it also provides information on role playing those monsters for DMs The second section provides new races for player characters, including some monstrous player races The final section provides new monsters to supplement the ones found in the Monster Manual In general, I This is a great book for both players and DMs There are three sections The first section provides in depth information on the most iconic monster types in DD This includes information about the culture and lairs, and it also provides information on role playing those monsters for DMs The second section provides new races for player characters, including some monstrous...I went into this book with high expectations, as it was the first new book of monsters for Dungeons Dragons 5th Edition Shockingly, it might have managed to exceed them Volo s Guide to Monsters is one of my favorite DD monster books ever, and I speak as someone who s read a lot of DD monster books The book starts with the conceit of being a guide written by Volothamp Geddarm aka Marco Volo about the monsters of the Forgotten Realms, with some commentary from the wizard Elm I went into this book with high expectations, as it was the first new book of monsters for Dungeons Dragons 5th Edition Shockingly, it might have managed to exceed them Volo s Guide to Monsters is one of my favorite DD monster books ever, and I speak as someone who s read a lot of DD monster books The book starts with the conceit of being a guide written by Volothamp Geddarm aka Marco Volo about the monsters of the Forgotten Realms, with some commentary from the wizard Elminster Unfortunately, this only results in some sidebar comments throughout the book I would have loved something in the style of the Van Richten s Guides from the 1990s , although it still provides amusement here and there.Let s go through the rest section by section view spoiler Monster Lore This part of the book expands on the lore of a number of classic DD foes Some sections borrow from pre...I love all the in depth monster lore on several archetypal monster types in the first chapter I got several ideas for new campaigns just from reading that Of course, I will never have the time to run all the campaigns I have ideas for The chapter on new PC races was pretty cool, and I m sure I ll see some of those options in future games A few I wish were in there weren t, but that s not a huge deal.The final chapter stat blocks for a bunch of new monsters had some fun new things, a I love all the in depth monster lore on several archetypal monster types in the first chapter I got several ideas for new campaigns just from reading that Of course, I will never have the time to run all the campaigns I have ide...It s just wonderful Everything about it.It has 3 parts 1 In depth sections on various iconic monsters Beholders, Kobolds, etc each enough for an adventure or a campaign around it If you like reading about fantastic creatures, and if you re considering Volo s, you are, you ll have fun just reading it For me, just this part was worth the entire book.2 Character races Feel like you had enough of the standard ones You ll find something to spark your interest here.3 Monsters including It s just wonderful Everything about it.It has 3 parts 1 In depth sections on various iconic monsters Beholders, Kobolds, etc each enough for an adventure or a campaign around it If you like reading about fantastic creatures, and if you re ...I ve read a few reviews saying they would give this 6 stars if they could, and I agree 100% I love the Monster manual alot But this book amazingly exceeds even that I personally cannot imagine not having this book, now that I have it By far th...I wasn t enad with Sword Coast or any of the modules 5E is peddling, but Volo s guide makes me look forward to upcoming 5E splat The in depth fluff for monster mythology is great and it clarifies or corrects mythology from previous editions.

- 03 April 2018 Wizards RPG Team
- Hardcover
- 224 pages
- 0786966017
- Wizards RPG Team
- Volos Guide to Monsters