Sword Coast Adventurers Guide
Get everything you need to adventure in the Forgotten Realms on the exciting Sword Coast, home to the cities of Baldur s Gate, Waterdeep, and Neverwinter Crafted by the scribes at Green Ronin in conjunction with the Dungeons Dragons team at Wizards of the Coast, the Sword Coast Adventurer s Guide provides DD fans with a wealth of detail on the places, cultures, and deities of northwestern Faer n The Sword Coast Adventurer s Guide is also a great way to catch up on recent events in the Forgotten Realms, to get background on locations featured in the Rage of Demons storyline coming in September, and to learn the lore behind video games like Neverwinter and Sword Coast LegendsHere are just a few of the features you ll find in the Sword Coast Adventurer s Guide Immersive Adventuring This campaign sourcebook provides players and Dungeon Masters material for creating vibrant fantasy stories along the Sword Coast New Character Options The book offers new subclass options, such as the Purple Dragon Knight and the Swashbuckler, for many of the classes presented in the Player s Handbook, as well as new subraces and backgrounds specific to the Forgotten Realms Adventure in the Forgotten Realms Discover the current state of the Forgotten Realms and its deities after the Spellplague and the second Sundering You ll also get updated maps of this area of the Realms Compatible with Rage of Demons storyline Make characters for use with the Out of the Abyss adventure and fight back the influence of the demon lords in the Underdark below the Sword Coast Insider Information Learn the background behind locations, such as Luskan and Gracklstugh, featured in the upcoming digital RPG,Sword Coast Legends, from n Space With new character backgrounds and class options, players will love the storytelling possibilities of playing a noble of Waterdeep, an elf bladesinger, or one of the other new options, while Dungeon Masters will relish a book full of mysterious locations and story hooks to keep players adventuring on the Sword Coast for years to come Look for Sword Coast Adventurer s Guide to be available on November 3. New Read Books Sword Coast Adventurers Guide Author Steve Kenson – kino-fada.fr As a guide to the Forgotten Realms, this book isn t entirely successful A wide variety of places are covered, but the descriptions manage to be simultaneously both shallow and confusing The Realms have been subject to a variety of earthshaking events and wars and mythic struggles, and none of them are covered in enough detail to be very comprehensible to those not already acquainted with the setting The book seemslike an update to the setting than an ...Ring Side Report RPG Review of Sword Coast Adventurer s GuideOriginally posted at Throat Punch Games, a new idea everyday Product Sword Coast Adventurer s GuideSystem DnD 5eProducer Wizards of the CoastPrice 36TL DR A doughnut great fluff, but no crunch 87 sics Welcome to the Forgotten Realms The Sword Coast Adventurer s Guide is the first player and dungeonmaster book for DnD5e It focuses on the world of the Forgotten Realms andspecifically the Sword Coast The book builds the Ring Side Report RPG Review of Sword Coast Adventurer s GuideOriginally posted at Throat Punch Games, a new idea everyday Product Sword Coast Adventurer s GuideSystem DnD 5e...As the first Forgotten Realms gaming book published since DD 5th Edition went live I had high expectations It s a pretty good book I puzzled by the wealth of FR generic information lands and races and the relative lack of detailed Sword Coast Information As with any gaming book I expected both backgr...Weakest 5e offering so far in my opinion but still serves a purpose It s definitely not a must own product, but it can certainly help anyone interested in getting a better feel for the Sword Coast in the Forgotten Realms setting.The first major expansion for the 5th Edition Dungeons Dragons game, produced with the fine people at Green Ronin creators of the Mutants Masterminds RPG The book presents an overview of the Forgotten Realms setting as it exists in the 5E era, with a wealth of setting details and a number of new character options.The first two thirds of the book are dedicated to the Forgotten Realms proper First we get a very broad overview of the setting s geography, history, and particulars, in The first major expansion for the 5th Edition Dungeons Dragons game, produced with the fine people at Green Ronin creators of the Mutants Masterminds RPG The book presents an overview of the Forgotten Realms setting as it exists in the 5E era, with a wealth of setting details and a number of new character options.The first two thirds of the book are dedicated to the Forgotten Realms proper First we get a very broad overview of the setting s geography, history, and particulars, including about 20 pages dedicated to the setting s gods Most of this is fine, with the deity details the most interesting Next, variou...Having initially perused this bookor less exclusively for rules updates, I thought it was a fairly mediocre contribution to 5e The race updates were okay the class modifications were fun but very uneven, and the lack of new spells or additions to some of the technical weak points in the game Rangers, for example were disappointments I have been prompted to read the book muchthoroughly by the new Storm King module, however, digging...I was somewhat skeptical at first, but this won me over after a bit The half over half, really of the book focuses on a brief overlook at the state of the northern portion of Faerun in the 5e timeline While I do wish there washere, it s still a breezy and interesting read It bounces between several sections with different narrators and it works The second half is devoted to additional class options for the game racial options, class archetypes, backgrounds, a handful of new spells, I was somewhat skeptical at first, but this won me over after a bit The half over half, really of the book focuses on a brief overlook at the state of the northern portion of Faerun in the 5e timeline While I do wish there washere, it s still a breezy and interesting read It bounces between several sections with different narrators and it works The second half is devoted to additional class options for the game racial options, class archetypes, backgrounds, a handful of new spells, and so on I was fairly neutral on this section at first glance, but after reading it in full, there s lots of good stuff here The new class options are, for the most part, really fun Even the ones that at first blush seem underpowered are still flavorful and a nice alternative to the usual glut of character specifics people pick personal favorites are the two rogue options, swashbuckler and mastermind, and the bladesinger wizard focus I feel like I m one o...This book is packed with lore I m still fairly new to DD so most of the content about this place and this person group who did this thing or does these things was kind of over my head However it was still interesting I really got excited about the sub classes, cantrips, and backgrounds that are added in this book that aren t in the Players Handbook All in all it is a useful book, but I don t think that it is necessarily crucial to have to start playing perhaps good to invest in down th This book is packed with lore I m still fairly new to DD so most of the content about this place and this person group who did this thing or does these things was kind of over my head However it was still interesting I really got excited about the sub classes, cantrips, and backgrounds that are added in this book that aren t in the Players Handbook All in all it is a useful book, but I don t think that it is necess...I was really hoping for some in depth info in this one We do get a lot to work with in terms of places and even deities, but it s only core information there isn t a lot of extra to help give that extra push for those unfamili...First of all this is a good looking book, with an interesting look at the Forgotten Realms history since the last couple of editions and at its current geography, with focus on the Sword Coast That said, the book felt a bit shallow and incomplete for the pric...

- English
- 24 May 2017 Steve Kenson
- Hardcover
- 159 pages
- 0786965800
- Steve Kenson
- Sword Coast Adventurers Guide