Actionable Gamification: Beyond Points, Badges, and Leaderboards
The new era of Gamification and Human Focused Design optimizes for motivation and engagement over traditional Function Focused Design Within the industry, studies on game mechanics and behavioral psychology have become proliferate However, few people understand how to merge the two fields into experience designs that reliably increases business metrics and generates a return on investment Gamification Pioneer Yu kai Chou takes reader on a journey to learn his twelve years of obsessive research in creating the Octalysis Framework, and how to apply the framework to create engaging and successful experiences in their product, workplace, marketing, and personal lives Effective gamification is a combination of game design, game dynamics, behavioral economics, motivational psychology, UX UI User Experience and User Interface , neurobiology, technology platforms, as well as ROI driving business implementations This book explores the interplay between these disciplines to capture the core principles that contribute to good gamification design The goal for this book is to become a strategy guide to help readers master the games that truly make a difference in their lives Readers who absorb the contents of this book will have literally obtained what many companies pay tens of thousands of dollars to acquire The ultimate aim is to enable the widespread adoption of good gamification and human focused design in all types of industries. New Download Actionable Gamification: Beyond Points, Badges, and Leaderboards [ by ] Yu-kai Chou [ Kindle ePUB or eBook ] – kino-fada.fr I didn t finish the book Where do I start in my dislikes Just a few things I disliked about the book 1 500 pages For a business title The author seriously needed an editor most business books, unless it is a narrative i.e., books about Enron, etc are shorter 2 Overly complex schema the octalysis Again, this could be simpler his discussion of white hat v black hat game design madesense 3 Although I have not yet read Predictably Irrational, I suspect that book and I didn t finish the book Where do I start in my dislikes Just a few things I disliked about the book 1 500 pages For a business title The author seriously needed an editor most business books, unless it is a narrative i.e., books about Enron, etc are shorter 2 Overly complex schema the octalysis Again, this could be simpler his discussion of white hat v black hat game design madesense 3 Although I have not yet read Predictably Irrational,...Most impressive and useful motivational model I ve ever seen Amazing.Actionable Gamification AG is a great handbook for anyone who has decided to design a service, a game, or improve his her life with little or big gamification tricks This book provides a lot of value I mean, really a lot a little investment in it will bring huge benefits in whatever you re creating First half of the book is like an epiphany human motivations are catalogued and keys to unlock them revealed Every story or a hint described by Yu kai Chou took me some time to analyze and Actionable Gamification AG is a great handbook for anyone who has decided to design a service, a game, or imp...This is pretty disappointingand self serving Chou seemsconcerned about padding his resume, name dropping ego stroking yes, I m quite clear on your URL now than he does adding any substance to this conversation I mean, good lordOctalysis You named your theory after its shapeIn a somewhat self righteous way, Chou wrote the blueprint for Gamification, or the process of using game like logic and methods to promote efficiency, creativity, and motivation in the workplace A very, very, very complicated blueprint His 8 core Game Octalysis which must be perfectly skewed to one side in order to discourage black hat behavior and encourage white hat only shows that the use of gamification in the workplace is a fun idea in the short term, but requires lots of tinkering In a somewhat self righteous way, Chou wrote the blueprint for Gamification, or the process of using game like logic and methods to promote efficiency, creativity, and motivation in the workplace A very, very, very complicated blueprint His 8 core Game ...The textbook on gamificationYu kai Chou I thought this book was very insightful I ve heard bits and pieces about how to motivate people but Yu kai really brings it all together in a framework he created called Octalysis The main content of the book is about what each of the 8 core drives are and how it can be applied to different situations industries to motivate players in that particular field He takes it one step further and gives an example of a level 1 Octalysis design by applying it to his site creating a better Yu kai Chou I thought this book was very insightful I ve heard bits and pieces about how to motivate people but Yu kai really brings it all together in a framework he created called Octalysis The main content of the book is about what each of the 8 core drives are and how it can be applied to different situations industries to motivate players in that particular field He takes it one step further and gives an example of a level 1 Octalysis design by applying it to his site creating a better gamified site.I picked up this book because I wanted to learn how to create games for the pur...I wanted to give this 4 stars because I so enjoyed hearing the author speak at a conference in late 17 So using the Goodreads guidance, I liked it but didn t really like it The book definitely has some good material and provides a framework that is helpful towards understanding motivation what the author calls Core Drives Readers of Daniel Pink and others will recognize Intrinsic and Extrinsic motivation differences and legitimate research based themes And the White Hat Black Hat I wanted to give this 4 stars because I so enjoyed hearing the author speak at a conference in late 17 So using the Goodreads guidance, I liked it but didn t really like it The book definitely has some good material and provides a framework that is helpful towards understanding motivation what the author calls Core Drives Readers of Daniel Pink and others will recognize Intrinsic and Extrinsic motivation differences and legitimate research based themes And the...This book has potential for telling of good practical techniques, and the methodology framework seems almost sane But the endless, relentless pestering from the author about how awesome his blog is, how successful he is, how he have met such and such namedropped person, and how you will learn X in the next chapter if you just listen to the rants a bit longer, makes it impossible for a thinking person to persist this pile of self praising crap This is mostl...Very insightful and actionableThe Octalysis framework is a very powerful guide to designing human focused experiences Highly recommended for people who build products, run programs, or manage organizations The language is easy to understand and advice very actionable I kept a list of ideas I could apply to my own product while reading the book, and by the time I completed the book I had over 50 ideas that were inspired by various parts of the book This idea list alone was well worth the Very insightful and actionableThe Octalysis framework is a very powerful guide to designing human focused experiences Highly recommended for people who build products, run programs, or manage organizations The language is easy to understand and advice very actionable I kept a list of ideas I could apply to my own product while reading the book, and by the time I completed the book I h...

- English
- 04 July 2019 Yu-kai Chou
- Kindle Edition
- 515 pages
- Yu-kai Chou
- Actionable Gamification: Beyond Points, Badges, and Leaderboards